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64bit version??


Rudy

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I can attest that it works perfectly fine on x64, as that's what I'm running. However, when uTorrent reaches a mature stage when all the known bugs are fixed and all the intended features have been added it wouldn't be a bad thing to have a 64-bit version made, just to have it run native in the 64-bit environment. It's not really a necessity at all, it's more a matter of "cool factor."

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You may be right. The 64-bit version of IE is a whopping 2k bigger than its 32-bit counterpart. I wish I still had the Riddick game installed so I could compare an app that actually uses resources. One app isn't really enough to devise a blanket statement. Guess we'll have to wait for more 64-bit apps to show up. Still, judging by IE, I'd say that a 64-bit uTorrent would be slightly bigger, but not enough to gripe about. I'm sure quality of code, language and compression would somehow factor in, too, and IE was made by MS, so.... who knows, maybe it'd actually be smaller?

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The x64 processor has a larger number of registers, which helps speed because the processor doesn't have to go out to cache or RAM as often. Most of the time for this program is probably spent in the TCP stack, so I doubt there would be a significant speedup in this case (except maybe for hashing). Even so, the coolness factor can't be overlooked ;)

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The x64 processor has a larger number of registers, which helps speed because the processor doesn't have to go out to cache or RAM as often. Most of the time for this program is probably spent in the TCP stack, so I doubt there would be a significant speedup in this case (except maybe for hashing). Even so, the coolness factor can't be overlooked ;)

Correction, the AMD64 specification basically has those additional registers specifically for the 64-bit extension of the current 32bit IA32 register set. There's no register that makes app go faster.

The extension registers are for memory addressing and mathematical calculations in 64bit mode. uTorrent isn't likely to require this unless there's something requiring more than 64bit of memory addressing (look up large databases and computing systems). It'd be nice to have... but then the devs would need a 64bit compiler, a 64bit OS, a 64bit coding app, a X86-64 compatible machine, and of course 64bit version of Windows. I'm sure some of you who run XP64 can help test but I don't think we're at the stage where they can freely test this on a larger scale.

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