Gonzer Posted June 30, 2013 Report Share Posted June 30, 2013 Hello, Im developing a windows/d3d11 game and I will be adding P2P multiplayer, (its a 2 player game)Problems with NAT dont need explanation.. Thats the second time I research about uPnP but its kind ridiculous, the info on the subject is a joke..Since the game is dead on windows only, I though in using the uPnP apis provided by miscrosoft:http://msdn.microsoft.com/en-us/library/windows/desktop/aa382303(v=vs.85).aspxEven being the migh msdn, the info is not that good, theres a ridiculous old tut on codeproject, but lots of commenters are complaining about it not working quite well on win 7 and 8.I would love to know what technology uTorrent is using to port forward with uPnP, since it do so successfully, just for the sake of not regretting making a bad choice. Would anyone one know?? Please, its precious information! Link to comment Share on other sites More sharing options...
Kitsoran Posted August 2, 2013 Report Share Posted August 2, 2013 I doubt you'll get a detailed answer. Long ago I believe I read it uses its own implementation and falls back on Windows if need be for some reason. Dunno how accurate that is or if it still applies. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.