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cmeisel

3.4.x stable

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Current Stable Release
Last Updated: Jul 07, 2015 01:02PM PDT
2015-07-07: Version 3.4.3 (build 40633) Stable 
  • "Wrong tab content" fix
  • Tab selection persistence fix
  • user feedback icon in upper right
  • DHT fixes
  • Suppress "Do you want to make uTorrent the default..." message on client update
  • Fix content overflow problem that was hiding the bottom lines of the tab windows in Torrents view
  • General trial streaming UI fixes

Download this version here.

 

µTorrent Stable(3.4.3 build 40633)
  • For Windows (1.9 MB)
  • English (US) - June 26, 2015
Download Now

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There is only one thing that is *final*, and it is usually berried 6 feet under...

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3.4.4 is in beta... Never thought I'd see the day when the uTorrent team actually decided to willingly change version numbers rather than just build numbers.

This would have to be the shortest development cycle for a release since Bittorrent Inc bought out uTorrent... Holy shit, it's almost like they have a plan.

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That is interesting, considering the build number it looks like most or all of 3.4.4 got backported to 3.4.3?

The orange upgrade button from 3.4.4 isn't there.. 
What's going on?

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The orange upgrade button from 3.4.4 isn't there..

Increment in build # does not mean it has everything from the previous build #... Probably some bug fix to  3.4.3 40633... and since this button is a "GUI improvement" to  3.4.4 , it's not there... So, I guess until they'll fix it in 6.4.4, we can all use 3.4.3....

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µTorrent Stable(3.4.3 build 40760)

  • For Windows (1.9 MB)
  • English (US) - July 11, 2015

 

No release notes yet.

 

 

Previous version (3.4.3.40633) is still being served up on download link(s)...

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Increment in build # does not mean it has everything from the previous build #... Probably some bug fix to  3.4.3 40633... and since this button is a "GUI improvement" to  3.4.4 , it's not there... So, I guess until they'll fix it in 6.4.4, we can all use 3.4.3....

I know that, but why even have the build number similar to 3.4.4? Why not just +1 on to it from the last stable build if it's just a statistics fix..still a strange development system if you ask me.

The build numbers for 3.4.3 shouldn't overlap with 3.4.4, but that would make sense.

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Just leave it be. It's the version control system they have that manages those numbers, and until you know which one the devs are using - it makes no sense to make guesses about build numbers...  

It simply seems that tracks 3.4.3/3.4.4 + changes, and build simply # are not related...

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That is interesting, considering the build number it looks like most or all of 3.4.4 got backported to 3.4.3?

The orange upgrade button from 3.4.4 isn't there.. 

What's going on?

 

 

Just leave it be. It's the version control system they have that manages those numbers, and until you know which one the devs are using - it makes no sense to make guesses about build numbers...  

It simply seems that tracks 3.4.3/3.4.4 + changes, and build simply # are not related...

 

Thanks, and Rafi that's correct.  The build numbers represent the order in which builds are made.  A build number is only used once and they're sequential.  If we built 3.3 right now, the build number would be the one next in line.  Might seem weird in some ways, but it does have real benefits.

 

The versioning should represent a feature set -- pardon any future departures from that but this is the intent.  So Ryrynz this updated stable release is on the 3.4.3 line (the end of the 3.4.3 line) and the orange button is in the 3.4.4 line.  3.4.4 is currently in beta, and future versions will contain the same feature set and will be fixes to previous issues.  They *should* also contain any updates to stable (such as this 3.4.3 update) that happen in the meantime.  That will then go into stable, and at that point will definitely contain any such updates.  Then 3.4.5 goes into beta, etc.

 

It will be possible to have multiple betas out, with different version numbers representing the different lines.  We will have one of those soon, but it shouldn't be common at all.

 

The intent of course is to give some predictability to what features are in what beta/stable.  Once we cut a beta the features are more or less locked, and updates to that line should only be bug fixes to that feature set.

 

The previous way of doing things had many simultaneous betas with wildly different and intersecting feature sets, bug fixes went into future betas with even different features.  Yes it was very confusing and made quality control difficult.  This will slow that down a bit, make it more predictable, and I hope increase the quality of the releases we put out.  

 

Thanks for your help in all that.

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Thanks, and Rafi that's correct.  The build numbers represent the order in which builds are made.  A build number is only used once and they're sequential.  If we built 3.3 right now, the build number would be the one next in line.  Might seem weird in some ways, but it does have real benefits.

 

The versioning should represent a feature set -- pardon any future departures from that but this is the intent.  So Ryrynz this updated stable release is on the 3.4.3 line (the end of the 3.4.3 line) and the orange button is in the 3.4.4 line.  3.4.4 is currently in beta, and future versions will contain the same feature set and will be fixes to previous issues.  They *should* also contain any updates to stable (such as this 3.4.3 update) that happen in the meantime.  That will then go into stable, and at that point will definitely contain any such updates.  Then 3.4.5 goes into beta, etc.

 

It will be possible to have multiple betas out, with different version numbers representing the different lines.  We will have one of those soon, but it shouldn't be common at all.

 

The intent of course is to give some predictability to what features are in what beta/stable.  Once we cut a beta the features are more or less locked, and updates to that line should only be bug fixes to that feature set.

 

The previous way of doing things had many simultaneous betas with wildly different and intersecting feature sets, bug fixes went into future betas with even different features.  Yes it was very confusing and made quality control difficult.  This will slow that down a bit, make it more predictable, and I hope increase the quality of the releases we put out.  

 

Thanks for your help in all that.

 

Hey talkingprawn when are you gonna to fix rating bug. In every torrent , it is showing 0 Rating.

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Just leave it be. It's the version control system they have that manages those numbers, and until you know which one the devs are using - it makes no sense to make guesses about build numbers...  

It simply seems that tracks 3.4.3/3.4.4 + changes, and build simply # are not related...

 

Doesn't hurt to make guesses if these guesses are posed in the form of a question.. so no, if something seems out of place I'll always bring it up.

Also doesn't help that no change log is provided on release (Is this ever going to change?)

 

 

Thanks, and Rafi that's correct.  The build numbers represent the order in which builds are made.  A build number is only used once and they're sequential.  If we built 3.3 right now, the build number would be the one next in line.  Might seem weird in some ways, but it does have real benefits.

 

The versioning should represent a feature set -- pardon any future departures from that but this is the intent.  So Ryrynz this updated stable release is on the 3.4.3 line (the end of the 3.4.3 line) and the orange button is in the 3.4.4 line.  3.4.4 is currently in beta, and future versions will contain the same feature set and will be fixes to previous issues.  They *should* also contain any updates to stable (such as this 3.4.3 update) that happen in the meantime.  That will then go into stable, and at that point will definitely contain any such updates.  Then 3.4.5 goes into beta, etc.

 

It will be possible to have multiple betas out, with different version numbers representing the different lines.  We will have one of those soon, but it shouldn't be common at all.

 

Automatic versioning system, sequential build numbers.. got it.

Not a fan of multiple betas. If you have enough time to make multiple branches then you have time to test and release.

Try not to make a mess..

 

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Any news on a fix for the extension bug? Build 40760 still has it.

 

EDIT: This behavior has been improved a lot since previous builds, though. Back then stopping the torrent didn't help. It does now.

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What was this?

http://forum.utorrent.com/topic/95072-utorrent-does-not-always-rename-ut-files-v342-build-38913/?p=505995

 

It still happens when some files are skipped. The difference is that with build 40760, the workaround is to simply pause the torrent. It causes utorrent to properly remove the .!ut extension from the completed files. It's still bothersome though.

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No release notes yet.

 

[edit]

and it's gone

 

Sorry about that -- temporary download-only release of a build identical to the official release 40760.  Reverted back to 40760.

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build identical to the official release 40760

Something is different...

3.4.3.40760 = 1.90 MB (1,996,896 bytes)

3.4.3.40907 = 1.61 MB (1,697,376 bytes)

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Probably ads...

 

What happenned to the developers? They haven't released anything new lately. I still have 3.4.4.40854.

Thanks

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